Ťã®ç”²å­åœâ€™: Revision history

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20 November 2023

  • curprev 07:3007:30, 20 November 2023112.206.110.110 talk 4,159 bytes +4,159 Created page with "<br> Game mechanics could be baffling and counterintuitive, boss fights an impossible challenge and some games literally never ended. It got to the point in some fights that the boss' life meter was literally too big for the screen. If you don't, then the point and click puzzles which are not the intuitive sort at all could leave you stumped and confused for ages. Mike Tyson's Punch-Out was an NES game that lulled you into a false sense of security as you got better at b..."